I was a UI Artist on this project which was a game that needed to be converted to console from PC and had a complete UI overhaul.
About my role on Marvel Heroes Omega
I was one of two UI content-side creators, focusing more on the art side and the overall look while the other UI (lead) focused on UX. On this project I:
Transitioned the game’s UI from a PC-only format to console
Created and continuously updated the style guide for the UI
Communicated with Hardsuit Labs (who provided outsource work) to help coordinate the asset creation between teams
Made assets in Photoshop and Flash, including animations, mockups, icons, menus and implemented them