Marvel Heroes Omega
I was a UI Artist on this project which was a game that needed to be converted to console from PC and had a complete UI overhaul.
About my role on Marvel Heroes Omega
I was one of two UI content-side creators, focusing more on the art side and the overall look while the other UI (lead) focused on UX. On this project I:
- Transitioned the game’s UI from a PC-only format to console
- Created and continuously updated the style guide for the UI
- Communicated with Hardsuit Labs (who provided outsource work) to help coordinate the asset creation between teams
- Made assets in Photoshop and Flash, including animations, mockups, icons, menus and implemented them