Lara Croft and the Temple of Osiris

On this project at Crystal Dynamics, I was the only UI artist on a small team. 

About my role on Lara Croft and the Temple of Osiris

Duties on the project included:

  • Wireframed and planned various menus and HUD items
  • Illustrated icons, menu art, and paintovers of 3D items using Photoshop, Illustrator and Flash
  • Concepted layouts and looks of screens, popups and other UI and HUD elements
  • Implemented, organized, and animated menus
  • Handpainted VFX for the HUD