Lara Croft and the Temple of Osiris
On this project at Crystal Dynamics, I was the only UI artist on a small team.
About my role on Lara Croft and the Temple of Osiris
Duties on the project included:
- Wireframed and planned various menus and HUD items
- Illustrated icons, menu art, and paintovers of 3D items using Photoshop, Illustrator and Flash
- Concepted layouts and looks of screens, popups and other UI and HUD elements
- Implemented, organized, and animated menus
- Handpainted VFX for the HUD